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PC Gamer (Italian) 47
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PC Gamer IT CD 47 2-2.iso
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Hype
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HYPEDEMO.EXE
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Sound
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M_Intro_Conclusion.csb
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1999-07-26
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5KB
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179 lines
; SND XXX
; Sound Script Saver ( CPA Compatible)
; (c) Ubi Sound Studio 1998
{CsbHeader:
SetNextFreeResourceId[%lu](4)
SetNextFreeEventId[%lu](2)
VersionNumber(390)
ScriptVersion(1)
SNDLibraryVersion(Moteur sonore ACP - Version M5.7.5)
SetEventGroupType(EVTGRP_GENERAL)
}
{SndEventE:0(M_Intro_Conclusion.csb^SndEventM:0)
SetName(Play_Intro)
SetParam1(M_Intro_Conclusion.csb^SndResourceE:0)
}
{SndEventE:1(M_Intro_Conclusion.csb^SndEventM:1)
SetName(Stop_Intro)
SetParam1(M_Intro_Conclusion.csb^SndEventE:0)
}
{SndResourceE:0(M_Intro_Conclusion.csb^SndResourceM:0)
SetName(Intro)
SetComment()
{SndThemePartListE:
{SndThemePartE:0
LoadResource(M_Intro_Conclusion.csb^SndResourceE:3)
}
{SndThemePartE:1
LoadResource(M_Intro_Conclusion.csb^SndResourceE:1)
}
{SndThemePartE:2
LoadResource(M_Intro_Conclusion.csb^SndResourceE:2)
}
}
}
{SndResourceE:1(M_Intro_Conclusion.csb^SndResourceM:1)
SetName(Uintrolp)
SetComment()
}
{SndResourceE:2(M_Intro_Conclusion.csb^SndResourceM:2)
SetName(Umag1b1)
SetComment()
}
{SndResourceE:3(M_Intro_Conclusion.csb^SndResourceM:3)
SetName(Uintro)
SetComment()
}
; Engine Event Name: Play_Intro
{SndEventM:0(EVT_SON_PLAY)
SetParam1(M_Intro_Conclusion.csb^SndResourceM:0)
SetStopable[ab](TRUE)
SetDynamic[ab](TRUE)
}
; Engine Event Name: Stop_Intro
{SndEventM:1(EVT_SON_STOP)
SetParam1(M_Intro_Conclusion.csb^SndEventM:0)
SetStopable[ab](TRUE)
SetDynamic[ab](TRUE)
}
; Engine Resource Name: Intro
{SndResourceM:0
{SndResourceDisk:0(TYPE_THEME)
SetVolume(70)
SetDataOffset(0)
SetDataSize(0)
SetLoop[ab](TRUE)
SetStorage(TYPE_MEGAFILE)
SetNumberOfElements(3)
SetStartLoop(0)
SetNbMainLoop(0)
}
{SndThemePartListM:
{SndThemePartM:0
SetTransitionType(TRANSITION_ATENDOFPART)
LoadResource(M_Intro_Conclusion.csb^SndResourceM:3)
}
{SndThemePartM:1
SetStartLoop[ab](TRUE)
SetNumberOfLoops(1)
SetEndLoop[ab](TRUE)
SetTransitionType(TRANSITION_ATENDOFPART)
LoadResource(M_Intro_Conclusion.csb^SndResourceM:1)
}
{SndThemePartM:2
SetStartLoop[ab](TRUE)
SetNumberOfLoops(1)
SetEndLoop[ab](TRUE)
SetTransitionType(TRANSITION_ATENDOFPART)
LoadResource(M_Intro_Conclusion.csb^SndResourceM:2)
}
}
}
; Engine Resource Name: Uintrolp
{SndResourceM:1
{SndResourceDisk:1(TYPE_SAMPLE)
SetVolume(100)
SetDataOffset(0)
SetDataSize(397734)
SetFileName("Uintrolp.MPD")
SetLoop[ab](FALSE)
SetStorage(TYPE_MEGAFILE)
Flags[ab](FALSE,TRUE,TRUE,TRUE,FALSE,TRUE)
SetPitchable[ab](FALSE)
SetVolable[ab](TRUE)
SetPanable[ab](TRUE)
SetSpacable[ab](TRUE)
SetReverbable[ab](FALSE)
SetStreaming[ab](TRUE)
SetLoopData(0,0)
SetSampleFrequency(44100)
SetSampleChannelNumber(2)
SetSampleResolution(16)
SetZipFormat(SAMPLE_MPEG)
}
}
; Engine Resource Name: Umag1b1
{SndResourceM:2
{SndResourceDisk:2(TYPE_SAMPLE)
SetVolume(100)
SetDataOffset(0)
SetDataSize(398241)
SetFileName("Umag1b1.MPD")
SetLoop[ab](FALSE)
SetStorage(TYPE_MEGAFILE)
Flags[ab](FALSE,TRUE,TRUE,TRUE,FALSE,TRUE)
SetPitchable[ab](FALSE)
SetVolable[ab](TRUE)
SetPanable[ab](TRUE)
SetSpacable[ab](TRUE)
SetReverbable[ab](FALSE)
SetStreaming[ab](TRUE)
SetLoopData(0,0)
SetSampleFrequency(44100)
SetSampleChannelNumber(2)
SetSampleResolution(16)
SetZipFormat(SAMPLE_MPEG)
}
}
; Engine Resource Name: Uintro
{SndResourceM:3
{SndResourceDisk:3(TYPE_SAMPLE)
SetVolume(70)
SetDataOffset(0)
SetDataSize(10093631)
SetFileName("Uintro.MPD")
SetLoop[ab](FALSE)
SetStorage(TYPE_MEGAFILE)
Flags[ab](FALSE,TRUE,TRUE,TRUE,FALSE,TRUE)
SetPitchable[ab](FALSE)
SetVolable[ab](TRUE)
SetPanable[ab](TRUE)
SetSpacable[ab](TRUE)
SetReverbable[ab](FALSE)
SetStreaming[ab](TRUE)
SetLoopData(0,0)
SetSampleFrequency(44100)
SetSampleChannelNumber(2)
SetSampleResolution(16)
SetZipFormat(SAMPLE_MPEG)
}
}